Work / Charades / Wiki / Surfaces
how-to-play
Surfacecanonicalverified 2026-09-22
SURFACE.MOBILE.SETTINGS.HOW-TO-PLAYSummary
The rules, the in-round controls, and the tilt gesture.
Raw wireframe
- .context/designs/mobile/settings/how-to-play.html
Why it is drawn this way
Four numbered rules, not an illustration. See the movie, act it out, friends guess, tap the result. Numbers because the order is the whole rule.
The controls section names all three buttons including Exit. X is the only control with no label in the game, and it is the one that ends the round.
The hint tip is a gold card. Hints are the one mechanic a player will not discover by playing, and gold is already the colour the hint pill uses.
Tilt gets its own section and a live tester. The gesture is hard to describe and easy to get backwards — tip toward your chest for Correct, away for Skip — so the page lets you try it rather than only reading it.
It is reached from Settings, not from Home. A player who needs the rules is not mid-round, and putting it on Home costs a permanent slot for a page most people read once.
Related
Sources
- .context/designs/mobile/settings/how-to-play.html
Every project of mine is written down like this.
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