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skip-is-not-a-warning
Conceptcanonicalverified 2026-09-22
CONCEPT.SKIP-IS-NOT-A-WARNINGSummary
Skip is the game's third outcome and has its own colour. It is deliberately not
warn.
Why it matters
A round ends in correct, skipped, or time-up. Skipping is a neutral move — it is how you get past a card nobody in the room has seen — and it is used constantly.
When skip shared a colour with warnings, players read it as a penalty and avoided it, which made rounds slower and worse. A colour that means "something is wrong" cannot also mean "this is a normal thing to do".
Implications
--skip/--skip-bg/--skip-fgexist as their own tokens rather than aliasingwarn.- The score screen counts skips without framing them as losses.
- Anything genuinely wrong — a failed purchase, a missing pack — uses
danger, so the two never blur.
Related
- reserved-gold — the other colour with a job it may not share
Sources
- .context/designs/mobile/shared.css
- .context/designs/mobile/game/score.html
Every project of mine is written down like this.
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