Work / Charades / Wiki / Surfaces
purchase-success
Surfacecanonicalverified 2026-09-22
SURFACE.MOBILE.STORE.PURCHASE-SUCCESSSummary
The celebration sheet after a single pack unlocks.
Raw wireframe
- .context/designs/mobile/store/purchase-success.html
Why it is drawn this way
A bigger beat than the plain notice, and only for pack purchases. Bundle and
restore stay on NoticeModal. This is the one moment in the app worth
celebrating, and spending the animation everywhere would spend it nowhere.
The pack is named with its industry. Pack names repeat across industries — "Easy" exists three times — and this sheet is the one place a pack appears with no industry heading above it.
Three stats: the pack, the cards added, and offline. Offline is there because it is the thing a buyer worries about after paying and cannot check.
Play now is gold; Keep browsing is quiet text. Both dismiss the sheet — the difference is what the player does next, not what the button does.
Related
Sources
- .context/designs/mobile/store/purchase-success.html
Every project of mine is written down like this.
Read the résumé