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untimed
Surfacecanonicalverified 2026-09-23
SURFACE.MOBILE.GAME.UNTIMEDSummary
The talk phase with the clock switched off.
Raw wireframe
- .context/designs/mobile/game/untimed.html
Why it is drawn this way
The default is a clock, and off is a real choice. TIMERS in
src/app/index.tsx is Off · 1:00 · 2:00 · 3:00, and Off is the first entry.
Groups that argue for four minutes are not doing it wrong.
Reached from Setup, not from the round. The clock is a setup decision, so the wireframe's link is the "Off" segment on setup — the only control in the product that produces this screen.
No ring, and nothing standing in for one. An earlier idea put a stopwatch running upward in the ring's place. A count-up is a clock with the pressure and none of the information, and it re-introduces exactly the thing this option exists to remove.
Related
Sources
- .context/designs/mobile/game/untimed.html
- src/app/game/talk.tsx
- src/app/index.tsx — TIMERS
Every project of mine is written down like this.
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