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untimed

Surfacecanonicalverified 2026-09-23

SURFACE.MOBILE.GAME.UNTIMED

Summary

The talk phase with the clock switched off.

Raw wireframe

  • .context/designs/mobile/game/untimed.html

Why it is drawn this way

The default is a clock, and off is a real choice. TIMERS in src/app/index.tsx is Off · 1:00 · 2:00 · 3:00, and Off is the first entry. Groups that argue for four minutes are not doing it wrong.

Reached from Setup, not from the round. The clock is a setup decision, so the wireframe's link is the "Off" segment on setup — the only control in the product that produces this screen.

No ring, and nothing standing in for one. An earlier idea put a stopwatch running upward in the ring's place. A count-up is a clock with the pressure and none of the information, and it re-introduces exactly the thing this option exists to remove.

Related

Sources

  • .context/designs/mobile/game/untimed.html
  • src/app/game/talk.tsx
  • src/app/index.tsx — TIMERS

Every project of mine is written down like this.

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